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    INDEPENDENT GAMES
The Independent Games Summit represents the voice of the independent game developer at GDC Europe. It features lectures, postmortems and roundtables from some of the most notable independent game creators, including many former and current Independent Games Festival finalists and winners. The 2012 Independent Games Summit seeks to highlight the brightest and the best of indie development, with discussions ranging from game design philosophy, distribution, business, marketing, and much more.

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HIGHLIGHTED SESSIONS

Check back for GDC Europe 2012 sessions to be announced in the near future!

INDIE GAMES SUMMIT ADVISORY COMMITTEE

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Thomas Grip
Frictional Games
Thomas Grip has been working as an indie horror developer for over 10 years. He co-founded the independent studio Frictional Games in 2007 and has since then been part of making four commercial games; three games in the Penumbra series and most recently Amnesia: The Dark Descent, all which have gotten critical acclaim for evoking strong emotions. His primary roles in these productions have been as designer, art director and programmer.

His studio's most recent project, Amnesia: The Dark Descent, have achieved an especially great success. It is hailed as one of the best horror games ever and have as of today sold almost 750, 000 copies, a vast amount for a small indie company without any financial or promotional back-up.

Currently, Thomas is working on a unannounced horror game that aim at exploring much deeper themes than anything Frictional Games has made so far. He is also part of producing the Amnesia follow-up A Machine for Pigs
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Lau Korsgaard
Copenhagen Game Collective
Lau Korsgaard is co-founder of Copenhagen Game Collective, a multi-gender, multi-national, non-profit game design collective based in Copenhagen. He has been involved in several of the collectives’ experimental games such as Dark Room Sex Game and B.U.T.T.O.N. and showcased games at festivals like Come out and Play, IndieCade and Independent Games Festival. As his day job, Lau tries to make a living as game designer in the independent game studio KnapNok Games exploring new genres of social, physical party games.

INDIE GAMES SUMMIT ADVISORY COMMITTEE EMERITUS

  • Hendrik Lesser
    Remote Control Productions

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